Package: effect
Module: Channel
Interrupts a channel when another effect completes.
When to use
Use to race channel execution against an external effect whose success can become the channel’s done value.
Details
If the effect completes first, its success value becomes the returned channel’s done value. If the channel completes first, the original channel’s done value is preserved.
Signature
declare const interruptWhen: { <OutDone2, OutErr2, Env2>(effect: Effect.Effect<OutDone2, OutErr2, Env2>): <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>) => Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>; <OutElem, OutErr, OutDone, InElem, InErr, InDone, Env, OutDone2, OutErr2, Env2>(self: Channel<OutElem, OutErr, OutDone, InElem, InErr, InDone, Env>, effect: Effect.Effect<OutDone2, OutErr2, Env2>): Channel<OutElem, OutErr | OutErr2, OutDone | OutDone2, InElem, InErr, InDone, Env2 | Env>; }
Since v2.0.0