Package: effect
Module: Channel
Returns a new channel which creates a new channel for each emitted element
and merges some of them together. Different merge strategies control what
happens if there are more than the given maximum number of channels gets
created. See Channel.mergeAll.
Signature
declare const mergeMap: { <OutElem, OutElem1, InElem1, OutErr1, InErr1, Z, InDone1, Env1>(f: (outElem: OutElem) => Channel<OutElem1, InElem1, OutErr1, InErr1, Z, InDone1, Env1>, options: { readonly concurrency: number | "unbounded"; readonly bufferSize?: number | undefined; readonly mergeStrategy?: MergeStrategy.MergeStrategy | undefined; }): <InElem, OutErr, InErr, OutDone, InDone, Env>(self: Channel<OutElem, InElem, OutErr, InErr, OutDone, InDone, Env>) => Channel<OutElem1, InElem & InElem1, OutErr1 | OutErr, InErr & InErr1, unknown, InDone & InDone1, Env1 | Env>; <OutElem, InElem, OutErr, InErr, OutDone, InDone, Env, OutElem1, InElem1, OutErr1, InErr1, Z, InDone1, Env1>(self: Channel<OutElem, InElem, OutErr, InErr, OutDone, InDone, Env>, f: (outElem: OutElem) => Channel<OutElem1, InElem1, OutErr1, InErr1, Z, InDone1, Env1>, options: { readonly concurrency: number | "unbounded"; readonly bufferSize?: number | undefined; readonly mergeStrategy?: MergeStrategy.MergeStrategy | undefined; }): Channel<OutElem1, InElem & InElem1, OutErr | OutErr1, InErr & InErr1, unknown, InDone & InDone1, Env | Env1>; }
Since v2.0.0