Package: effect
Module: Queue
Creates a Queue with optional capacity and overflow strategy.
Details
By default the queue is unbounded and uses the "suspend" strategy. Provide
capacity for a bounded queue and choose "suspend", "dropping", or
"sliding" to control what happens when the queue is full. The returned
queue can be offered to, taken from, failed, ended, interrupted, or shut down.
Example (Creating queues)
import { Cause, Effect, Queue } from "effect"
Effect.gen(function*() {
const queue = yield* Queue.make<number, string | Cause.Done>()
// add messages to the queue
yield* Queue.offer(queue, 1)
yield* Queue.offer(queue, 2)
yield* Queue.offerAll(queue, [3, 4, 5])
// take messages from the queue
const messages = yield* Queue.takeAll(queue)
console.log(messages) // [1, 2, 3, 4, 5]
// signal that the queue is done
yield* Queue.end(queue)
const done = yield* Effect.flip(Queue.take(queue))
console.log(Cause.isDone(done)) // true
// signal that another queue has failed
const failedQueue = yield* Queue.make<number, string>()
const failed = yield* Queue.fail(failedQueue, "boom")
console.log(failed) // true
})
Signature
declare const make: <A, E = never>(options?: { readonly capacity?: number | undefined; readonly strategy?: "suspend" | "dropping" | "sliding" | undefined; } | undefined) => Effect<Queue<A, E>>
Since v4.0.0